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EmuCR: rpcs3 rpcs3 Git (2020/09/24) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* Registers Editor: Implement PPU/SPU reservation control (#8968)
* vk: Properly initialize float64 support for SPIRV
* Update rpcs3/Emu/system_config.h
* Core: Add date/time offset capability for console time
* cellGameContentPermit: Fix missing PARAM.SFO writeback (#8934)
* Fixed formatting
* Add additional NV4097 methods to gcm_printing
* Fix methods_name indentation
* Added missing NV methods for gcm_printing
* HLE: Always return empty paths if game content does not exist in cellGameContentPermit
* MSVC 16.8 Preview 3.1 compiler fix
* TROPUSR.DAT fixup (#8960)
* Add playtime to the value from settings
* Trophy fixup
* SPU: Fix unregistered channels in RCHCNT
* SPU: Implement many missing channel counts
* sceNpTrophy: Add logging of commSign
* sceNpTrophyRegisterContext: Implement SCE_NP_TROPHY_STATUS_NOT_INSTALLED
* sceNpTrophyRegisterContext: Atomically create trophy data

Download: rpcs3 Git (2020/09/24) x64
Source: Here



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