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DuckStation Git (2020/12/13) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* libretro: Update compatibility settings
* CPU/AArch64: Use scratch register for unfitting intermediate values
* Android: Fix force analog on reset
* Merge pull request #1194 from zkdpower/master
* Update Simple-Chinese language file to latest
* GameSettings: Force Digital Controller in Disney's Hercules (Re-release) (#1190)
* Update spanish translation (#1189)
* Merge pull request #1195 from ggrtk/analog-controller
* GameSettings: Fix build warning
* GameSettings: Disable analog mode forcing instead of forcing digital controller
* AnalogController: Clarify option for forcing analog mode
* GameList: Prioritize game title cover image over database title
* SDLAudioStream: Fix volume not applying
* CubebAudioStream: Use cubeb's volume control
* FrontendCommon: Fix volume hotkeys starting at 0% when muted
* Qt: Fix mute toggle having inverse effect
* Qt: Fix volume controls updating incorrect volume
* DigitalController: MSVC warning fix

Download: DuckStation Git (2020/12/13)

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