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PCSX-Redux Git (2020/12/26) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #296 from nicolasnoble/gdb-fixes
* Adjusting launch.json
* Various gdb-server fixes.
* Merge pull request #295 from nicolasnoble/windows-platform
* Setting non-specific version of windows platform
* Merge pull request #294 from nicolasnoble/gdb-trace
* Adding a trace option for the gdb server.
* Merge pull request #293 from nicolasnoble/gdb-10.1
* Upgrading to gdb 10.1

Download: PCSX-Redux Git (2020/12/26) x64

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