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DuckStation Git (2021/01/21) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Android: Don't call toast methods off UI thread
* CPU/Recompiler: Fix hang in AArch32/armv7
* Android: Disable PGXP options when geometry correction disabled
* Android: Defer rotation request until after start
* Android: Fix possible reference overflow when scanning
* Qt: Preserve surface when switching fullscreen and not-render-to-main
* Android: Default to digital controller type for mapping port 1
* Android: Fix a possible exception when refreshing game list
* SPU: Move voice key off/on outside sample loop
* CDROM: Double audio FIFO low watermark size
* SPU: Consider partial ticks when generating pending samples
* GPU/HW: Flush after each primitive for B-F transparency

DuckStation Git (2021/01/21) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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