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EmuCR: rpcs3 rpcs3 Git (2021/03/12) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* Add asynchronous streaming to the GUI and auto-enable it
* vk: Check for uninitialized target before going into any scaling op
* vk: Solve GPU hang/reset due to waiting on events that are never signaled
* Basic fixups
* vk: Add options to system configuration
* vk: Add an alternate async queue scheduler
* vk: Tune event polling for higher throughput
* vk: Support new fxo usage pattern
* vk: Flip on async texture uploads
* vk: Optimization - avoid touching the mutex at all if possible even when there is no contention
* vk: Properly clean up async scheduler
* vk: Sync main pipe with async jobs if any
* vk: Lazy-initialize image resource on first use when owned by a separate queue
* vk: Add the async task scheduler
* Add information about unnamed/main threads in logs and fatal dialog
* Overlays: Implement individual pulse
* Loader: Log FNID of imported/exported functions
* Use maybe_unused macro for chip var

rpcs3 Git (2021/03/12) x64 : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare
Source: Here

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