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EmuCR: DuckStation DuckStation Git (2021/04/22) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* FullscreenUI: Fix compile with cheevos compile-time disabled
* CMake: Add missing rapidjson dependency for frontend-common
* CPU/Recompiler: Gate debug exceptions behind memory exception flag
* System: Disallow booting when SBI files are missing
* GameDatabase: Fix incorrect entries returned from short serials
* GameDB: Fix detection of Advanced V.G. (Japan)
* CDROM: Improve CDDA report logging
* Merge pull request #2010 from CookiePLMonster/update-gamecontrollerdb
* Update SDL game controller database
* Merge pull request #2009 from CookiePLMonster/update-pl-loc
* Update PL localization
* Hotkey Settings: Fix a missing space in Change Disc
* CDImage: Generate correct relative subq position in pregap
* CPU/Recompiler: Emit DCIC exit path in far code
* Merge pull request #2004 from zkdpower/master
* Update Simple-Chinese Translation to latest.

DuckStation Git (2021/04/22) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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