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EmuCR: DuckStation DuckStation Git (2021/05/14) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* libretro: Disable 8MB RAM/dev console by default
* VulkanHostDisplay: Fix crash in RenderScreenshot() when display disabled
* System: Increase maximum save state size (for 8MB RAM)
* System: Fix a possible crash with runahead
* CommonHostInterface: Prevent crash with fullscreen UI enabled
* Merge pull request #2110 from zkdpower/master
* Update Simple-Chinese Translation to latest.
* Merge pull request #2113 from andercard0/patch-116
* Update Brazilian Portuguese Language
* GPU/SW: Set display parameters before data
* FullscreenUI: Fix empty cheat menu leaving system paused
* ControllerInterface: Don't fire events when fullscreen UI active
* VulkanHostDisplay: Handle surface changes if this happens

DuckStation Git (2021/05/14) : 1fichier anonfiles bayfiles dailyuploads tusfiles uptobox zippyshare

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