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EmuCR: PCSX-ReduxPCSX-Redux Git (2021/05/23) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #485 from nicolasnoble/pcdrv
* Derps.
* Properly adjusting pc.
* Fixing break opcodes in pcdrv.h.
* Fixing test linkage.
* Fixing Unix build.
* Adding PC-side test.
* PCdrv test.
* PCdrv mips side reverse.
* Some fixes / tweaks.
* PCdrv support.
* Merge pull request #484 from grumpycoders/typo
* Ow typo.

PCSX-Redux Git (2021/05/23) x64 : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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