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EmuCR: DuckStation DuckStation Git (2021/06/09) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Merge pull request #2238 from CookiePLMonster/hardcore-mode-improvements
* Unify CPU clock speed behaviour in Game Properties and Console Settings
* Do not allow loading save states via commandline in Hardcore mode
* Disallow underclocking in Hardcore mode
* Hide "Load" from the save state UI legend in Hardcore mode
* Refactor SystemBootParameters ownership
* CueParser: Fix crash on invalid mode string
* CI: Fix workflow failure
* Qt: Fix autofire buttons showing with no controller attached
* Qt: Fix crash on controller type mismatch in Japanese

DuckStation Git (2021/06/09) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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