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EmuCR: DuckStation DuckStation Git (2021/06/14) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Merge pull request #2258 from zkdpower/master
* Update Simple-Chinese Translation to latest.
* CDROM: Simulate the time it takes to change speeds
* TimingEvent: Add Delay method
* CDROM: Factor in implicit seeks when calculating time
* CDROM: Don't reset full state on Reset command
* CDROM: Fix second response event not being cleaned up
* CubebAudioStream: Set paused flag on main thread
* Cheevos: Suffix unofficial achievements in popup
* CPU/Recompiler: Elide tick flush completely where possible
* CPU/Recompiler: Optimize bgez zero, addr to unconditional
* Merge pull request #2243 from CookiePLMonster/unofficial-achievements
* Add an "Unofficial Test Mode" to allow unlocking non-core achievements
* CI: Collapse del commands
* PGXP: Further optimizations
* PGXP: Don't abort() on vertex cache alloc fail
* Update compatibility list
* CDROM: Use physical position for seek time calculations
* CDROM: Refactor start/stop/second response

DuckStation Git (2021/06/14) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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