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EmuCR: DuckStation DuckStation Git (2021/07/13) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* README: Clarify Linux support
* Qt: Fix restore defaults no button not having any effect
* GPU/D3D12: Implement VRAM write replacements
* GPU/OpenGL: Use linear sampling for VRAM write replacement blit
* GPU/D3D11: Use linear sampling for VRAM write replacement blit
* D3D12/Texture: Fix non-(0,0) texture streaming
* D3D12HostDisplay: Fix debug violation in DestroyRenderSurface()
* Qt: Expose adapter selection/exclusive fullscreen for D3D12
* Merge pull request #2400 from andercard0/patch-158
* Update duckstation-qt_pt-br.ts
* Atualização Português do Brasil
* Merge pull request #2403 from andercard0/patch-159
* Atualização do Arquivo Leia-me.
* Merge pull request #2402 from CookiePLMonster/fix-post
* Fix POST messages
* README: Add instructions for Xbox One/UWP
* Warning fixes

DuckStation Git (2021/07/13) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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