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EmuCR: PCSX-ReduxPCSX-Redux Git (2021/07/21) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #538 from wheremyfoodat/add-final-to-cpus
* [CPU] Mark X86DynaRecCPU and InterpretedCPU classes as final
* Merge pull request #536 from wheremyfoodat/Fix534
* Fix typo
* [GUI] Add hidden ID tag to the buttons in the control menu, fixes #534

PCSX-Redux Git (2021/07/21) x64 : 1fichier anonfiles bayfiles dailyuploads megaup uptobox

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