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EmuCR: DuckStation DuckStation Git (2021/08/15) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Qt: Split icon theme and style init
* Qt: Add icons by @andercard0
* HostInterface: Enable 8MB RAM should be disabled by all enhancements
* CommonHostInterface: Add display enhancement settings option
* fixup! NoGUI: Move default quick menu bind out of CommonHostInterface
* CommonHostInterface: Remove EnumerateOSDMessages()
* CommonHostInterface: De-duplicate OSD messages from FS UI
* CommonHostInterface: De-duplicate stats overlay from FS UI
* HostInterface: Default show status indicators to true
* HostInterface: Fix compile error on Android 32-bit
* CommonHostInterface: Make timer resolution increased static
* NoGUI: Move default quick menu bind out of CommonHostInterface
* Qt: Re-render display after pausing
* Merge pull request #2503 from andercard0/patch-5
* Atualização Português do Brasil
* Merge pull request #2506 from zkdpower/master
* Update Simple-Chinese Translation to latest.

DuckStation Git (2021/08/15) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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