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EmuCR: PCSX-ReduxPCSX-Redux Git (2021/09/09) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #608 from nicolasnoble/tools-shrink
* Shrinking down tools & speeding up compilation.
* Merge pull request #542 from wheremyfoodat/gdb-hard-reset
* Merge remote-tracking branch 'upstream/main' into gdb-hard-reset
* [GUI] Add olive theme, make theme functions camelCase and more consistent
* Add shortcuts to GUI
* Reset hotkeys, quick-save slots.
* Hotkey draft

PCSX-Redux Git (2021/09/09) x64 : 1fichier anonfiles bayfiles dailyuploads megaup mixdrop send tusfiles uptobox zippyshare

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