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EmuCR: PCSX2PCSX2 Git (2021/12/27) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.

PCSX2 Git Changelog:
* GameDB: Properly use vuRoundMode child node
* IPU: Unbreak previous change with IDEC sync
* GS-hw: Fix pabe regression from renderers merge.
* IPU: Modify IDEC sync position.
* GL/ShaderCache: Time various shader compilation tasks
* GS/OpenGL: Add option to disable shader cache
* GS/OpenGL: Get rid of interface blocks for convert shaders
* GS/OpenGL: Move some uniform buffers to program uniforms
* GS/OpenGL: Use ShaderCache
* GS/OpenGL: Use programs instead of separate pipelines
* Common: Add GL/ShaderCache
* Common: Add GL Program wrapper class
* Common: Add MD5Digest
* Common: Add HashCombine.h
* GameDB: Fix Round/Clamp nodes
* GS: Simulate scan mask
* VS: Fix filters
* GameDB: Fix loading patches for some games

PCSX2 Git (2021/12/27) x86: 1fichier anonfiles bayfiles bowfile dailyuploads megaup mixdrop send uptobox zippyshare
PCSX2 Git (2021/12/27) x64: 1fichier anonfiles bayfiles bowfile megaup mixdrop send uptobox zippyshare
Source: Here

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