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EmuCR: DolphinDolphin Git 5.0-15804 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #10340 from AdmiralCurtiss/config-port-core-1
* Config: Port GC Adapter settings to new config system.
* Config: Port remaining Core settings to new config system (partial).
* Merge pull request #10342 from JosJuice/vulkan-shader-crash
* Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it
* Merge pull request #10344 from JosJuice/android-no-retain-instance
* Android: Remove all setRetainInstance calls
* Merge pull request #9414 from DevJPM/master
* Trust MacOS not to crash during shader pre-compilation
* VideoCommon: Gate Multi-Threaded Shader Pre-Compilation behind a bug entry
* Fix CPU Core Count detection and Enable Parallel Shader Compilation

Download:
Dolphin Git 5.0-15804 x64 : 1fichier anonfiles bayfiles bowfile dailyuploads megaup mixdrop send uptobox zippyshare
Dolphin Git 5.0-15804 Android : 1fichier anonfiles bayfiles bowfile dailyuploads megaup mixdrop send uptobox zippyshare
Source: Here



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