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EmuCR: PCSX-ReduxPCSX-Redux Git (2022/05/11) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Yet another AppImage fix attempt.
* Merge pull request #836 from nicolasnoble/linux-distrib
* Fixing appimage generation.
* Merge pull request #835 from nicolasnoble/credits
* Some more missing deps.
* Fixing Unix build.
* Gluing everything together.
* Chicken, meet egg.
* Adding LICENSES.md
* Merge remote-tracking branch 'upstream/main' into credits
* Adding markdown support.

Download:
PCSX-Redux Git (2022/05/11) x64 : 1fichier bayfiles bowfile dailyuploads letsupload megaup mixdrop pixeldrain send uptobox zippyshare
Source:Here



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