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EmuCR: PCSX-ReduxPCSX-Redux Git (2022/05/21) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #838 from wheremyfoodat/branch
* [Pads] Check for analog mode toggle in Pads::configure instead
* Add optional keybind for analog mode.
* [Pads] Make analog mode checkbox disabled instead of disappearing
* [Pad] Let users enable/disable analog mode manually.
* Merge pull request #848 from KanuX-14/patch-1
* Updated Arch Linux build

PCSX-Redux Git (2022/05/21) x64 : 1fichier bayfiles bowfile dailyuploads letsupload megaup mixdrop pixeldrain send uptobox zippyshare

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