PPSSPP Git (2022/05/20) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #15541 from jdgleaver/detect-vsync-swap-interval
* (libretro) Add option to detect and notifiy frontend of internal frame rate changes (60 <-> 30 <-> 20 fps, etc.) + restore 'Duplicate Frames in 30 Hz Games' core option
* Merge pull request #15542 from ANR2ME/adhoc
* Detects connection establishment to AdhocServer by combining select and getpeername to increase accuracy.
* We might be missing this in the past.
* Fix sceNetAdhocPtpConnect issue on Windows (ie. Tales of VS) due to getpeername on Windows can return a success when the other side haven't Accepted the connection yet.
* Fix sceNetAdhocPtpConnect issue on non-Windows (ie. Taiko no Tatsujin Portable DX on Linux) due to select can flags an unconnected socket as writeable & readable on Linux.
* Added a note regarding SO_NOSIGPIPE
* Avoid compilation warning
* Avoid a possibility of fatal signal on non-Windows
* Added a note regarding select on Linux.
Download:
PPSSPP Git (2022/05/20) x64 :
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PPSSPP Git (2022/05/20) Android :
1fichier
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bowfile
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Source: Here06
2022-05-20
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