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EmuCR: rpcs3 rpcs3 Git (2022/06/06) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* rsx: Resurgence of HLE GCM
* Qt: use dedicated thread for getting input in the pad settings
* vm_var.h: Ensure 16-bytes alignment of gvar
* cellGame: Make stats storage non-temporary, fix cbSet->setParam initial value
* Qt: use unique_ptr for Ui objects. Should fix some mem-leaks
* HID: optimize get_next_button_press a bit
* HID: properly check return values and report IDs
* HID: zeroize buffers before getting a report, use std::array
* DualSense: Fix firmware report on newer versions
* CellAudioOut: Add some placeholders to CellAudioOutCodingType
* cellAudioOut: update TODO comments for CELL_AUDIO_OUT_SECONDARY
* cellAudioOut: Only add LPCM 2ch. to secondary output
* Fix msvc parsing error caused by different naming
* cellAudioOut: set latency to 13
* cellAudioOutGetConfigure: Store and return set config seperately
* cellAudioOutConfigure: don't return error on unsupported config
* cellAudioOut: Prefer 7.1 if available and supported
* cellAudioOut: Use bev_bdvd for disc game PARAM.SFO
* SPU LLVM: Reneable icelake shufb paths

rpcs3 Git (2022/06/06) x64 : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare
Source: Here

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