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EmuCR: PCSX-ReduxPCSX-Redux Git (2022/07/31) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #945 from mkst/psyq-stderr-and-nonzero-return
* psyq-obj-parser - print errors to stderr and return nonzero on failure
* Merge pull request #943 from grumpycoders/better-unaligned
* Better unaligned operations.

Download:
PCSX-Redux Git (2022/07/31) x64 : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare
Source:Here



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