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EmuCR: PCSX-ReduxPCSX-Redux Git (2022/11/18) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Properly specifying encoding to avoid issues.
* Specifying actions a bit better.
* Merge pull request #1032 from nicolasnoble/spanish
* Adding Spanish.
* Merge pull request #1031 from grumpycoders/translations_i18n-pcsx-redux-pot--main_es_ES
* Translate /i18n/pcsx-redux.pot in es_ES

PCSX-Redux Git (2022/11/18) x64 : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare

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