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EmuCR: PCSX2PCSX2 Git (2022/11/19) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

PCSX2 Git Changelog:
* mVU: Clean up range function and improve merging. Slim down cmpProg.
* SIO: Separate SIO2 from SIO0, reimplement memcard protocol
* GameDB: Change mipmap to full and add trilinear ps2 for Die Hard - Vendetta.
* GameDB: Add basic mipmap to Winning Post 4 Maximum 2001 and Winning Post 5 Maximum 2002.
* GameDB: forced Alpine Racer 3 deinterlacing to Adaptive BFF when Auto
* GS: Reverted field order in MAD shader updated weave shader to same field order as MAD and merged two Weave shaders into one
* GS: Improved MAD compatibility with other graphics settings
* UI/GameDB: fixed issues with MAD integration in UI and GameDB
* GS: Cleaned up and commented Motiond Adaptive Deinterlacing shader code
* INI: created new deinterlace_mode config setting to force new default to Automatic
* GS: added Motion Adaptive Deinterlacing support for Metal renderer
* UI: Integrated Motion Adaptive Deinterlacing with UI
* GS: Implemented Motion Adaptive Deinterlacing for all renderers

PCSX2 Git (2022/11/19) x64: 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare
Source: Here

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