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EmuCR: PCSX-ReduxPCSX-Redux Git (2022/12/06) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Fixing GetTN(1).
* Merge pull request #1128 from nicolasnoble/cdrom-logs
* Not an actual fallthrough...
* Improving cdrom logging.
* Merge pull request #1127 from nicolasnoble/openbios-iso-fix
* Fixing OpenBIOS' iso parser, which could runaway.
* Merge pull request #1126 from nicolasnoble/font-fix
* Fixing various ImGui Font-related crashes.

PCSX-Redux Git (2022/12/06) x64 : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare

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