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EmuCR: PCSX-ReduxPCSX-Redux Git (2022/12/19) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1170 from nicolasnoble/uv-shutdown
* Adding a barrier during uvFile shutdown
* Merge pull request #1169 from nicolasnoble/md5-update
* Bonking this auto-update thing with an MD5.
* Merge pull request #1163 from nicolasnoble/exe2iso
* Adding exe2iso.
* Small adjustments.

PCSX-Redux Git (2022/12/19) x64 : 1cloudfile bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare

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