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EmuCR: yuzuyuzu Git (2023/01/06) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #9564 from FernandoS27/oops-i-did-it-again
* MacroHLE: eliminate 2 rushed macros.
* Merge pull request #9528 from liamwhite/mvk-nulldesc
* renderer_vulkan: implement fallback path for null descriptors
* Merge pull request #9536 from liamwhite/debug-utils
* vulkan_common: unify VK_EXT_debug_utils and selection of validation layer
* Merge pull request #9527 from Wollnashorn/amd-cache-fix
* video_core/vulkan: Vulkan driver pipelines now contain cache version
* video_core/vulkan: Driver pipeline cache will now be deleted with the shader cache
* config: Set the Vulkan driver pipeline cache option to be global
* video_core/vulkan: Added check if Vulkan pipeline path has been set
* config: Better wording for VK pipeline cache option and enable by default
* yuzu-cmd: Removed `use_vulkan_driver_pipeline_cache` from default_ini.h
* video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines

yuzu Git (2023/01/06) : 1cloudfile bayfiles gofile pixeldrain

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