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EmuCR: DuckStation DuckStation Git (2023/02/05) is compiled. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Qt: Ensure svg image format plugin gets included
* Qt: Don't strip Mac bundles
* Qt: Default to native/dynamic theme on Mac
* Qt: Fix crash when right clicking with no game selected
* Settings: Default to Vulkan/Metal renderer on Mac
* Build: Update Mac dependencies
* Qt: Ensure system is shut down before closing
* Vulkan/Texture: Fix incorrect upload image layout
* Vulkan/Context: Fix query pool leak
* CMake: Build tweaks
* GPU: Move graphics API reset state to System
* AnalogController: Fix incorrect locked message format
* Merge pull request #2947 from andercard0/master
* Atualização Português do Brasil

DuckStation Git (2023/02/05) : 1cloudfile bayfiles gofile multiup pixeldrain zippyshare

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