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EmuCR: PCSX2PCSX2 Git (2023/02/26) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

PCSX2 Git Changelog:
* GS: Blend truncation and dither goes the other way when subtracting
* GS:MTL: Clip control is supported
* GS:MTL: Properly initialize has variable
* Vulkan: Format tfx.glsl
* GS/DX12: Fix potential crash in PrimID DATE setup
* GS-HW: Allow swapping of start/end block on overlap check within page
* GS-HW: Add channel masks to dirty rects, allows partial updates
* GS-HW: Improve Local->Host and preload accuracy.
* GS-HW: Set scale on temporary depth stencil
* GameDB: Timesplitters Series + minor maintenance
* Gamedb: remove disable partial invalidation from fatal frame
* GameDB: Switch CPU CLUT for GPU CLUT in The Godfather
* GS/HW: Use 1023 for skip-target-creation threshold
* GameDB: Gorwlanser 5&6 and Poinies Poin Fixes
* Qt: Add a new theme, Cobalt Sky.
* GameDB: 007 EON Fixes

PCSX2 Git (2023/02/26) x64: 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare
Source: Here

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