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EmuCR: Play!Play! Git (2023/03/07) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! Git Changelog:
* Fix VU breakpoint support.
* Init array.
* Map uncached/accelerated area in EE address space.
* Catch exceptions when calling a device's TryGetStat.
* Implement TEQI and check traps in debug builds.
* Fix style.
* Add Time Crisis 3 clones.
* Add support for loading clones.
* Add some info about dipswitches.
* Fix ACCDVD ReadRtc.
* Add proper name for CdSync.
* Add ReadRtc in ACCDVD.
* Add arcade def for Gundam SEED OMNI vs ZAFT.
* Fix build.
* HDD dump support improvements.
* Handle event flag waiting threads in ReleaseWaitThread.
* Limit search to 0x1000 bytes in MIPSAnalysis.

EmuCR: Play!

Play! Git (2023/03/07) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare
Play! Git (2023/03/07) Android : 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare
Source: Here

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