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EmuCR: PCSX-ReduxPCSX-Redux Git (2023/04/14) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1287 from nicolasnoble/cpe-pack
* Adding CPE support to packers.
* Merge pull request #1286 from caldog20/invalidate-cache-ffi
* Move invalidateCache after hardResetEmulator
* Expose invalidateCache function through Lua FFI

Download:
PCSX-Redux Git (2023/04/14) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
Source:Here



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