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EmuCR: BizHawkBizHawk Git (2023/05/20) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* fix #3664
* give Lady Sword BRAM
* make these callback delegate caches static (why didn't this warn that static was possible here?)
* remove some debugging crap from c9e30060d4f42bfa6579b1691e7c5ec075a96bce
* Reduce allocation spam in Jaguar disassembly functions
* Rework the Reader/Writer callbacks for the WaterboxHost, a bit nicer here working with the userdata
* Update GitLab CI links in readme
* add hotkey for toggling the 'Display Nothing" feature
* Turn WaterboxHostNative ReturnData to a struct, misc cleanups elsewhere
* invalidate cram caches when poking, maybe
* fix picodrive's cram/vsram sizes
* fix #3662
* make discohawk form a bit bigger
* (Partial) .nrg support

Download:
BizHawk Git (2023/05/20) : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here



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