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EmuCR: DaedalusX64DaedalusX64 Git (2023/05/08) is compiled. DaedalusX64 is a Nintendo 64 emulator for Linux and PSP, with plans to port to Windows, Mac, PS Vita among other platforms. The PSP port is noteworthy for being the fastest N64 emulator ever on the platform, achieving close to or even full speed in many titles.

DaedalusX64 Git Changelog:
* Merge branch 'posix' of https://github.com/daedalusx64/daedalus into posix
* Merge branch 'posix' of https://github.com/daedalusx64/daedalus into posix
* Profiler: Fix Building Profiler on PSP
* Pass filename by reference to avoid copies
* Saveguard the ME.prx so it only loads once
* use built in string..
* Printf doesn't work with std::filesystem :)
* Update Date in PSPMenu
* Tidy up About Component
* Correct some CMake stuff
* Revert "Remove redundant Stream.cpp file"
* Use builtins for random function
* Move cmake_minimum required

Download:
DaedalusX64 Git (2023/05/08) : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here



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