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EmuCR: PCSX2PCSX2 Git (2023/05/09) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

PCSX2 Git Changelog:
* GS/Vulkan: Submit cmdbuffer each frame even when surfaceless
* GS: Skip draws when scissor is invalid
* GS/Vulkan: Clear out previous texture binding when it's RT/DS
* GS/Vulkan: Ensure restarted render passes don't clear
* GS: Make context scissor.in an integer vector
* Config: Fix incorrect key for DisableShaderCache
* GS/Vulkan: Fix incorrect layout during copy to self
* GS/Vulkan: Enable geometryShader for Primitive ID
* GS: Combine texture classes and add custom layout for Vulkan
* PAD: Update to latest controller database.
* GS: Replace EmuConfig.GS with GSConfig.

PCSX2 Git (2023/05/09) x64: 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here

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