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EmuCR: Play!Play! Git (2023/05/24) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! Git Changelog:
* Don't load PSF in VM if we just need tags.
* Cleanup.
* Remove debugger specific code.
* Use SH_WaveOut on Win32.
* Fix window title.
* Clear sample cache in SaS.
* Use transparent comparator to avoid allocations.
* PsfPlayer: Enable DPI scaling on Qt.
* Allow loading PSF from command line.
* Add missing headers.
* Add PSFP to load dialog.
* Adjust assert condition.
* Remove annoying assert.
* Add some SPU debugging info.
* Add SPU sample cache.
* Skip some mixing steps if sample is zero.

EmuCR: Play!

Play! Git (2023/05/24) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
Play! Git (2023/05/24) Android : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here

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