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EmuCR: DolphinDolphin Git 5.0-19493 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #11877 from iwubcode/asset_library_loader
* VideoCommon: add multithreaded asset loader and define a texture asset
* Merge pull request #11527 from Hibyehello/MacOSPlatform
* Add MacOS Platform
* Merge pull request #11876 from iwubcode/directfilesystem_asset_library
* VideoCommon: add an asset library that loads directly from the filesystem
* Merge pull request #11868 from JosJuice/android-wiimote-submenu-number
* Android: Fix submenus for Wii Remote 2-4
* Merge pull request #11875 from iwubcode/texture_data_in_assets
* VideoCommon: move custom texture data to assets
* Merge pull request #11865 from garlic-os/master
* Use 'Safe' Texture Cache Accuracy
* Merge pull request #11871 from iwubcode/custom-assets
* VideoCommon: add custom asset implementation and asset library that can load an asset
* Merge pull request #11609 from AdmiralCurtiss/sd-size-select
* Qt/WiiPane: Add setting for SD card file size when converting.
* Config: Add setting for SD card file size when converting.

Download:
Dolphin Git 5.0-19493 x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
Dolphin Git 5.0-19493 Android : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here



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