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EmuCR: PCSX-ReduxPCSX-Redux Git (2023/06/07) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1319 from nicolasnoble/update-luajit
* Update LuaJIT
* Merge pull request #1320 from nicolasnoble/update-zlib
* Updating zlib dependency.
* Merge pull request #1322 from nicolasnoble/update-stb
* Update STB
* Merge pull request #1323 from nicolasnoble/update-gamecontrollerdb
* Update SDL_GameControllerDB
* Merge pull request #1324 from nicolasnoble/update-miniaudio
* Update miniaudio
* Merge pull request #1325 from nicolasnoble/update-magic_enum
* Update magic enum.
* Merge pull request #1326 from nicolasnoble/update-luv
* Update luv
* Merge pull request #1327 from nicolasnoble/update-libuv
* Fixing Windows build.
* Update libuv
* Merge pull request #1328 from nicolasnoble/update-imgui
* Update ImGui
* Merge pull request #1329 from nicolasnoble/update-freetype
* Update freetype
* Merge pull request #1330 from nicolasnoble/update-fmt
* Update fmt
* Merge pull request #1331 from nicolasnoble/update-expected
* Update expected
* Merge pull request #1332 from nicolasnoble/update-elfio
* Update ELFIO
* Merge pull request #1333 from nicolasnoble/update-curl
* Update curl
* Merge pull request #1334 from nicolasnoble/update-capstone
* Update capstone

Download:
PCSX-Redux Git (2023/06/07) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
Source:Here



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