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EmuCR: PCSX-ReduxPCSX-Redux Git (2023/07/31) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1379 from nicolasnoble/begin-end-fix
* Fixing imbalanced Begin/End ImGui calls.
* Merge pull request #1378 from nicolasnoble/fix-crash
* Prevent race condition when destroying viewports.

Download:
PCSX-Redux Git (2023/07/31) x64 : 1cloudfile bayfiles gofile pixeldrain send
Source:Here



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