EmuCR Feeds
Email Us

ShadPS4 Git (2023/10/09) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 changelog:
* _ZdlPv , _Znwm needed for breakout homebrew
* Update README.md
* Merge pull request #51 from georgemoralis/pong_homebrew
* force cpu->gpu sync after flipsubmit . this is not probably correct behaviour but neccesary for niko's homebrew
* implemented sceVideoOutIsFlipPending
* added rand in libc
* implemented some dummy pad, system_service, user_service calls
* partial fix buffer_size for tilemode 1
* some more HLE functions

Download:
ShadPS4 Git (2023/10/09) : 1cloudfile gofile pixeldrain send uloz usersdrive
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!