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EmuCR: rpcs3 rpcs3 Git (2024/01/02) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* sys: fix games.yml hdd paths
* Warn on use of privileged port on Linux
* rsx: Fix RSX tiling when using optimized DMA views
* macOS CI: downgrade ffmpeg (#14987)
* cellPad LDD fixup
* Qt: Add build version, title, emulation state and date to fatal error dialog
* cellPad: Fix LDD pads registration
* Savestates/vm: Improve saving performance
* sys_spu: Fix warning and theoretical bug
* Savestates: Fix g_fxo->init for types which use a pointer
* PPUTranslator: Try to fix a regression
* Utilities\BitField.h: Try to fix some warnings
* Add more debug info in serial_breathe_and_tag()
* Savestates: Rename DeferDeserialization, add some asserts
* Fix a corner case in lv2_timer_thread abort
* Simplify lv2_timer_thread management
* Move initialize_timebased_time call to a safer spot
* Fix pad_state_notify_state_change
* Savestates/cellPad: Save old controller state
* Compression: Fix infinite loop
* Compression: Improve async compression performance
* Savestates/TAR: Fix huge files handling in TAR serialization
* SPU LLVM: Minor fixup

Download:
rpcs3 Git (2024/01/02) x64 : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
Source: Here



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