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EmuCR: DolphinDolphin Git 2506-171 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #13751 from jordan-woyak/btreal-improvements
* BTReal: Don't falsely increase a controller's ACL packet number buffer size. WARN_LOG if the size is smaller than that of the original BT module.
* LibUSBBluetoothAdapter: Change the request type of our generated HCI commands from LIBUSB_RECIPIENT_INTERFACE to LIBUSB_RECIPIENT_DEVICE.
* State: Increase STATE_VERSION.
* BTReal: Attempt to configure HCI_SERVICE_TYPE_GUARANTEED on all connections for improved performance with certain adapters.
* BTReal: Improvements:
* IOS: Move DoStateForMessage from BTEmu to BTBase.
* Merge pull request #13750 from TryTwo/PR_Symbol_Loading
* PPCSymbolDB: Add a mutex to prevent m_functions from being accessed by two different threads on boot.
* PPCSymbolDB: Move loading map on boot logic from boot.cpp into PPCSymbolDB, as it will be needing a mutex.
* PPCSymbolDB: Move function for finding file path to PPCSymbolDB, so MenuBar doesn't have to randomly access boot.cpp to get the file path.

Download:
Dolphin Git 2506-171 x64 : 1cloudfile gofile koramaup mirrored ranoz send usersdrive
Dolphin Git 2506-171 Android : 1cloudfile gofile koramaup mirrored ranoz send usersdrive
Source: Here



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