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EmuCR: BizHawkBizHawk Git (2025/09/28) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
Apple II
Arcade machines
Atari
Video Computer System / 2600
7800
Jaguar + CD
Lynx
Bandai WonderSwan + Color
Commodore
Amiga
Commodore 64
Coleco Industries ColecoVision
Fairchild Channel F
GCE Vectrex
Magnavox Odyssey² / Videopac G7000
Mattel Intellivision
MSX
NEC
PC Engine / TurboGrafx-16 + SuperGrafx + CD
PC-FX
Neo Geo Pocket + Color
Nintendo
3DS
DS + DSi
Famicom / Nintendo Entertainment System + FDS
Game Boy + Color
Game Boy Advance
Nintendo 64 + N64DD
Super Famicom / Super Nintendo Entertainment System + SGB + Satellaview
Virtual Boy
Sega
Game Gear
Genesis + 32X + CD
Master System
Saturn
SG-1000
Sinclair ZX Spectrum
Sony Playstation (PSX)
Texas Instruments TI-83
TIC-80
Uzebox
more coming soon..?

BizHawk Git Changelog:
* Remove unused using
* Revert more of 9df29c0
* Add button for Dump Status Report to main mainbar
* Refactor `MainForm.UpdateDumpInfo`
* dsda: disable damage palette when full vision is on
* Fix input mnemonic tests which were looking for 0 instead of neutral
* Fix `SimpleController.AxisValue` throwing for host axes
* Pass neutral properly when importers forget an axis
* dsda: set neutral camera mode for imported movies
* dsda: camera can fly!
* Fix: Rewind from frame zero would unpause.
* Fix regression from e7f8f27: it was not possible to go to frame 0 in TAStudio.
* Fix: Manual restore position (aka seek to green arrow) should seek without loading a savestate, unless turbo seek is enabled.

Download:
BizHawk Git (2025/09/28) : 1cloudfile gofile koramaup mirrored ranoz send usersdrive
Source: Here



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