Play! Git (2025/11/04) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* Fix some issues with recoil server not shutting down properly.
* Merge pull request #1502 from bagelswitch/spdifbypass
* correct clang-format errors
* Correct debug logging in Iop_Spu2
* fix clang-format errors
* Process sound input data as interleaved stereo, when in S/PDIF bypass mode.
* Remove C_SPDIF_PROTECT, since I can't prove it is actually a thing
* fix clang-format errors
* Adjusted implementation of S/PDIF bypass mode per PR review.
* move spdif register defs to existing enum
* correct clang-format errors.
* Double effective sample rate when reading from sound data input area while spdif bypass mode is active.

Download:
Play! Git (2025/11/04) x64 :
1cloudfile
gofile
koramaup
mirrored
ranoz
send
usersdrive
vikingfile
Source: Here
2025-11-04

NewsLetter
Bookmark
Submit News
Email Us

Random Related Topic
0 Comments
Post a Comment
Can't post a comment? Try This!