Azahar 2125.0 Alpha 5 is released. An open-source 3DS emulator project based on Citra.
Azahar changelog:
All
Added compatibility with NetPass by implementing NWM_SOC::GetMACAddress. | @PabloMK7 #1840
Requires "Enable required LLE modules for online features" to be enabled alongside the BOSS LLE module.
The BOSS LLE module has recently been observed to cause the HOME menu to stop opening correctly under certain conditions, so use with caution until we've investigated the issue.
CECD LLE module is now enabled by the "Enable required LLE modules for online features" setting. | @PabloMK7 #1842
Download Play sessions can now be hosted without the DLP LLE module, meaning that Download Play is now fully operational with HLE only. | @lannoene #1828
Fix an issue where certain applications, such as Nintendo Video, would incorrectly think they were receiving SpotPass data. | @lannoene #1828
Added a debug option which allows toggling the console type specified in the console unique data between the Old and New 3DS types. | @PabloMK7 #1826
Addressed validation issues Vulkan renderer which could potentially have resulted in undefined behavior. | @PabloMK7 #1818
Fixed Nintendo Badge Arcade incorrectly displaying an "update data has been applied" message. | @PabloMK7 #1845
Version numbers have been moved to the end of the release files' filenames for easier readability. | @OpenSauce04 #1815
Android (Vanilla)
Transition to using fully native file I/O for the Vanilla (non-GooglePlay) build variant. | @PabloMK7 @OpenSauce04 #1795
This results in extreme reductions of loading time compared to previous builds or the current Google Play build.
As an example, booting the HOME menu has been observed to drop from taking 30-45 seconds to now taking under 5 seconds.
As explained in previous patch notes, these improvements don't apply to the Google Play build due to restrictions put in place by Google via their Play Store app policies.
libretro
The Vulkan renderer is now capable of rendering a visual cursor for touch-screen input if enabled, whereas previously only the OpenGL renderer had this capability. | @warmenhoven #1831
Added Large Screen Proportion setting to core settings. | @fnune #1833
Fixed a possible crash at startup when using the Vulkan renderer. | @fnune #1825
Windows (MSYS2)
Fixed camera emulation with a real camera not working as intended. | @jbm11208 #1812
Windows
Fixed filesystem issues with some games due to minor file I/O emulation inaccuracies. | @PabloMK7 #1841
Technical
Several emulation correctness fixes which have no real end-user impact. | @PabloMK7 #1839 #1846
Improved CMake version info generation to avoid stale info being used and allow GIT-TAG/GIT-COMMIT to override real Git info for testing | @OpenSauce04 #1848
Download: Azahar 2125.0 Alpha 5 x64
Download: Azahar 2125.0 Alpha 5 Android
Source: Here
2026-03-09
Tags:
3DS,
Azahar,
Console,
Official_Build

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