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EmuCR: DolphinDolphin Git 2603-14 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #14406 from jordan-woyak/baseboard-minor-cleanups
* State: Increase STATE_VERSION.
* SI_DeviceAMBaseboard: Clean up RunBuffer.
* SI/SI_DeviceAMBaseboard: Expose the buffer size of 128 to eliminate some magic numbers.
* SI_DeviceAMBaseboard: Use CreateStatusResponse to fix "RunSIBuffer: expected_response_length" WARN_LOGs.
* SI_DeviceAMBaseboard: Add baseboard 0x70 command to SerialInterface::EBufferCommands enum to eliminate BaseBoardCommand enum.
* SI_DeviceAMBaseboard: Remove unnecessary code.
* Merge pull request #14401 from naari3/master
* AMMediaboard: derive TestHardware phase2 delay from tick rate
* AMMediaboard: extract TestHardware "TEST OK" magic numbers to named constants
* AMMediaboard: fix TestHardware string endianness in legacy Execute path
* State: bump version to 178 for Triforce NETWORK TEST command handling
* AMMediaboard: add Triforce NETWORK TEST support
* Merge branch 'release-prep-2603'
* ScmRevGen: Bump version to 2603

Download: :Dolphin Git 2603-14 x64
Download: :Dolphin Git 2603-14 Android
Source: Here



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