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EmuCR: PPSSPPPPSSPP Git (2026/03/18) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #21428 from kreinholz/master
* Merge branch 'master' into master
* Remove redundant sse2 flag on x86_64 as it's enabled by default and only needs to explicitly be set on 32-bit x86
* Create option to build with system freetype, libchdr, and rapidjson instead of bundled modules. Add a couple of FreeBSD-specific tweaks to CMakeLists.txt while at it
* Merge pull request #21414 from hrydgard/quickchat-cleanup
* Clean up quickchat setting code and translation strings
* Merge pull request #21324 from hrydgard/silent-hill-shadows
* Apply changes by fcrwr, fixing (mostly) shadows in Silent Hill: Shattered Memories
* Merge pull request #21398 from chealy/fix-panfrost-gles3
* OpenGL: Fix GLES3 detection for Mesa/Panfrost Mali drivers
* Merge pull request #21386 from chealy/gpu-shader-optimizations
* GPU: Remove dead helper functions from fragment shader
* GPU: Use inversesqrt for light distance and half-vector calculations
* Merge pull request #21342 from fcrwr/block-transfer-clipping
* Fix block transfer clipping
* Merge pull request #21456 from BenjaminSiskoo/patch-1
* Fre nch translation updated
* Merge pull request #21460 from Kethen/adhoc_fixes
* fix street rider sending pdp packets using wrong pdp dst addresses in relay mode

Download: PPSSPP Git (2026/03/18) x64
Download: PPSSPP Git (2026/03/18) Android
Source: Here2



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