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EmuCR: DolphinDolphin Git 2603-342 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #14601 from jordan-woyak/mkgp-wheel-fix
* HW/Triforce/MarioKartGP: Tweak the steering wheel FFB device responses to prevent "Wheel Error" screens.
* Merge pull request #14582 from jordan-woyak/gamesettings-allow-imm-xfb
* GameSettings: The Legend of Spyro: The Eternal Night.
* GameSettings: Allow ImmediateXFB for a handful of games that seem fine with it.
* Merge pull request #14617 from jordan-woyak/gamesettings-secret-rings
* GameSettings: Set SafeTextureCacheColorSamples for "Sonic and the Secret Rings" to fix glitching text in the ring customization menu.
* Merge pull request #14614 from jordan-woyak/gamesettings-metroid-prime
* GameSettings: Disable EFBToTexture for "Metroid Prime 2: Dark Echoes (Wii)" to fix the scan visor and clean up the other Metroid Prime ini files.
* Merge pull request #13931 from SuperSamus/pikmin-squared-60fps
* GameINI: Add 60 FPS code for Pikmin Squared
* Merge pull request #14513 from cristian64/gamesettings_mario_kart_arcade_gp2
* GameSettings: Add INI files for Mario Kart Arcade GP 2.
* Merge pull request #14569 from Simonx22/android/convert-gamefilecachemanager-to-kotlin
* Android: Convert GameFileCacheManager to Kotlin

Download: :Dolphin Git 2603-342 x64
Download: :Dolphin Git 2603-342 Android
Source: Here



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