PCSX2 v2.7.279 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.
PCSX2 Changelog:
* GS/HW: Fix shader compile errors and warnings from AA1 on GL.
* Hotkeys: Check if the memory card is busy before resetting
* OSD : add OSD message for HW AA1
* GS/DX11: Properly null out rtv/dsv during CAS.
* [ci skip] PAD: Update to latest controller database.
* GS/HW: Support HW AA1 for lines/triangles.
* Qt: Fix Exclusive Fullscreen Mode Saving to Config
* Qt: Fix main window not being hidden when using exclusive fullscreen with rendering to main
* GS/TC: Remove debug code.
* GHActions: Check msbuild compile succeeds
* Qt: Add missing winwil include path
* Qt/Shortcut: Use WIL instead of WRL for shortcut COM initialization
* Qt: Add Icon Selection and Preview to the Shortcut Creator
* Misc: Fix GCC arm linux build
* CMake: Disable Wattributes on gcc
* Common: Fix arm64 linux build
* Deps: Fix build on Xcode 26.4
* Deps: Don't remove downloaded files while building
* GS: Simplify Overlaps check
* GS: Move new Draw Buffering to a UI option
* GS: Implement draw buffering
* GameDB: Fix name of SLES-54961
* GS/TC: Break LookupTarget() into 3 functions.
* Redump: Update Database
* GS/GL: Initialise stencil ref/mask during device creation
* GS/GL/DX11: Don't bind source tex on shader resource if it's tex is fb with no barrier.
* GS:MTL: 32K texture support for M5+
* GS:MTL: Move texture size calculation to dedicated function
* GS/GL: Better handle shader resource null.
* GS/DX11: Better handle shader resource null.
* FullscreenUI: Add missing icons to settings
* FullscreenUI: Reduce nav selection opacity from 100% to 70%
* FullscreenUI: Add Preview/Reset buttons to Achievement Sounds
* FullscreenUI: center about version under banner
* FullscreenUI: Add configurable gamepad glyph style
* FullscreenUI: Fix clipped summary text
* FullscreenUI: Reduce summary text opacity
* FullscreenUI: Add text shadows for improved readability
* FullscreenUI: Align toggles with text
* FullscreenUI: Add rounded corners
* GS/TC: Fix alpha write masking check in target update.
* GS/HW: Set valid flags if display target has exact match with recent transfer.
* GameDB: Various fixes
* Achievements: Formatting Cleanup
* Achievement: Fix default custom sound effect behavior
* GS/DX12: Replace the in render pass member check with function check.
* GS/DX12: Fix render pass optimization not being properly hit.
Download: PCSX2 v2.7.279
Source: Here
2026-04-21
Tags:
Console,
Official_Build,
PCSX2,
PS2

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