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EmuCR: PPSSPPPPSSPP Git (2026/04/08) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #21535 from hrydgard/multi-atlas
* Easy button customization: Add buttons.svg in PSP/SYSTEM
* Clean out a bunch of junk from the svgs
* Shrink both SVGs with minimal movement
* Split the buttons out from images.svg to buttons.svg
* More refactoring in UIAtlas.cpp
* Break out function RasterizeSVG
* Minor code clenaup in UIAtlas.cpp
* Merge pull request #21534 from celerizer/master
* only opengl reset if something actually changed
* Merge pull request #21533 from hrydgard/texture-scale-bug-fix
* Slight improvement to our terrible GPU performance heuristic
* ImGeDebugger: In the textures window, properly write out the status flags.
* Fix deferred texture scaling when GPU texture scaling is used. This partially broke GPU texture scaling partially on many mobile devices.
* Merge pull request #21532 from celerizer/libretro-nullchecks
* add null-checks on software render path

Download: PPSSPP Git (2026/04/08) x64
Download: PPSSPP Git (2026/04/08) Android
Source: Here2



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