SuperSnes9x v1.63.22 is released. Portable Super Nintendo Entertainment System (TM) emulator based on Snes9x. This is the un-official source code fork for the Snes9x project.
SuperSnes9x Features:
Kaillera Server/Client
RetroAchievements
S-PPU Sprite/Tile/Tiles viewers
Multi-Controller support
SDL Support
Run-Ahead Support
Color Correction Support
Enhanced Cheat Search / Cheat Editor
SuperSnes9x Changelog:
Improved Game Boy / Game Boy Color emulation accuracies:
New mappers & cartridge support:
MBC7 (accelerometer + 93LC56 EEPROM) — Kirby Tilt 'n' Tumble now boots past its loading hang
MBC6 (dual half-bank ROM windows + split SRAM) — Net de Get: Minigame @ 100 now boots
Duz 2-in-1 MBC3 multicart — custom game-select register support fixes Pokémon Red/Blue 2-in-1
Sachen mapper fixes — header-transform lifetime corrections for 4B-008/4B-009
runs-raw boundary moved to the header end, and logo-less
Sachen carts (Beast Fighter) now load and SGB-boot
Game Boy Color DMA fixes
GDMA now advances the HDMA source/destination registers ($FF51–54) to end-of-transfer — fixes NASCAR 2000 title screen and menu corruption
HBLANK HDMA destination auto-advance + transfers happen in the H-blank they're armed in (live VBK bank) — fixes The Little Mermaid II garbled graphics
HBLANK HDMA armed while the LCD is off copies one block immediately — fixes Worms Armageddon quickstart freeze
$FF46 (OAM DMA) reads its correct boot value of $00 on CGB — fixes Doc Cosmos title marquee pop
PPU & timing fixes
DMG window/background pixel alignment — fixes Star Trek: 25th Anniversary TV-frame glitches
Window WY-trigger latch matches real hardware — fixes Zerd no Densetsu HUD corruption
STAT-write bug correctly gated to DMG/SGB only — fixes NASCAR 2000 title on CGB
LY=LYC STAT re-latch at scanline boundaries — unblocks chained-LYC raster effects, fixes Ken Griffey Jr.'s Slugfest
PPU-raised STAT IRQs deferred 24 dots + first frame after LCD enable held — fixes RoboCop vs. The Terminator one-frame flashes
Persistent double-speed CPU budget + tile-granular SCY fetching — fixes Demotronic demo raster effects
Auto frame-blend entry for 3D Pocket Pool — its 2-phase sprite/background multiplexing no longer flashes
BGP mid-mode-3 re-latch + mode-3 VRAM blocking — Fixes Robocop
Audio fixes:
Dynamic-rate control locks GB sample production to host pacing — eliminates static/crackle from APU–host rate drift
Wave RAM reads while channel 3 plays return the current byte on CGB and $FF on DMG — Demotronic "NO BOY!" detection passes
Super Game Boy:
SGB BIOS cold-boots on soft reset — fixes black screen after reset
GBC-only carts honor the SGB BIOS preference (lockout restored)
Windows GUI
Updated Logo icons:
Jap/Europe - flat/embossed variations
USA - flat and embossed variations.
File → Choose Logo can now also replace the .exe's own shell icon
Added "Allow .exe icon replacement" opt-in toggle in Emulator => Hacks...
Cheat Search enhancements:
the New Value field in the add-cheat dialog is pre-filled and sign-extended correctly
Support signed values to be added to the game genie cheat editor.
Chaging Logo/exe logo:
Download: SuperSnes9x v1.63.22
Source: Here
2026-06-11
Tags:
Console,
Official_Build,
SNES,
SuperSnes9x

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