SuperZSNES v0.220 is released. Re-written completely from scratch, this GPU-powered SNES emulator is here to bring you the following: some of what is familiar, some of what's new, and then some of what goes beyond.
Key Features:
Far more accurate CPU and Audio cores than the original ZSNES
GPU-powered PPU core to allow for hi-res Mode 7 and special per-game enhancement features
Classic UI with falling snow, modernized with higher definition and improved UX
Fast forward, rewind, save states, auto save history, save bookmarks, cheat codes, quick load, and more
No Vibe Coding. Classic development style.
Super Enhancement Engine, where the ZSNES developers are enhancing the games one at a time
SuperZSNES Changelog:
Fixed rom loading read-only issue
DSP1 emulation. You'll need the DSP1 ROM for this. Put the DSP1 ROM with the game ROM or in the persistent storage folder.
Mario Kart perspective mode 7 enhancement - Thanks to MrL314 who helped make this possible!
MSU1 status flag fix after current music finishes playing
OAM address change mid-screen support
OAM write mid-screen during forced blank support
XNOR window bug fix (thanks koitsu!)
Fixed menu shadow bug
Enhancement improvements:
Split screen perspective mode 7 support
Various improvements to enhancement packs
Added new per game configuration, accessible on the load dialog:
Ability to override and set wide screen values for backgrounds, objects, mode 7, or fixed color
Inaccurate mode that lets old game patches that write vram while not in blank to work
Ability to force 4:3 or 8:7 aspect ratio for that specific game
Optimized load dialog fetch times
Note: The PC version may trigger a false trojan warning in certain virus scanners. It's pretty common as emulators have a certain pattern in them that scanners find similar to how trojans sometimes work.
Download: SuperZSNES v0.220
Source: Here
2026-06-12
Tags:
Console,
Official_Build,
SuperZSNES

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